PC controls on the build I played weren't final, but with a June release fast approaching, they still need a ton of work. That said, if I'm going to tolerate this game at all with a mouse and keyboard, Obsidian has got to get their controls wrangled in. But as I ventured around in co-op, I couldn't help but feel “this is so what Torchlight should have been.” Playing a narrative-optional, loot heavy game is way more fun with friends, Diablo made that clear years ago. While Torchlight is action bar focused, DS3's combat is much more immediate-hit the punch key, and your wizard plants a lighting punch right in a zombie's face. Compared to Torchlight, there are some big differences in combat.
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